(00) INDEX

ETCH STUDIO — LISBON, PT

Brand, product and web for teams who care about the last 5%.

©2026

(00) INDEX

ETCH STUDIO — LISBON, PT

Brand, product and web for teams who care about the last 5%.

©2026

(00) INDEX

ETCH STUDIO — LISBON, PT

Brand, product and web for teams who care about the last 5%.

©2026

(ETCH) — DESIGN & ENGINEERING STUDIO, LISBON

Design & engineering for ambitious products.

TRUSTED BY 60+ PRODUCT TEAMS

  • Northwind

  • Fieldnote

  • Orbit Pay

  • Cadence

  • Lumen

  • Parcel & Co.

(ETCH) — DESIGN & ENGINEERING STUDIO, LISBON

Design & engineering for ambitious products.

TRUSTED BY 60+ PRODUCT TEAMS

  • Northwind

  • Fieldnote

  • Orbit Pay

  • Cadence

  • Lumen

  • Parcel & Co.

(02) The studio

Etch is a Lisbon studio where designers and engineers share one desk. We shape brands, products and sites, and ship them ourselves.

01 — Products shipped

120+

From seed-stage MVPs to public platforms.

02 — Years in Lisbon

9

Founded in 2016 on Rua das Flores.

03 — Client rating

4.9/5

Averaged across 80+ post-launch reviews.

04 — Avg. conversion lift

3.2x

Measured 90 days after a site relaunch.

(04) Capabilities

Four disciplines, one team. We take products from first sketch to shipped code, with no handoff in between.

Design and code, under one roof.

001

BRAND IDENTITY

Brand Identity

Naming, logo systems and visual languages that hold up from favicon to billboard.

Strategy

Logo system

Guidelines

001

BRAND IDENTITY

002

PRODUCT DESIGN

Product Design

Research, flows and interfaces for web and mobile products people come back to.

UX / UI

Prototyping

Design systems

002

PRODUCT DESIGN

003

WEB DEVELOPMENT

Web Development

Fast, accessible sites in Framer and Next.js, built so your team can edit them.

Framer

Next.js

CMS

003

WEB DEVELOPMENT

004

MOTION & 3D

Motion & 3D

Interaction, product motion and 3D scenes that explain what words can’t.

Interaction

3D

Product film

004

MOTION & 3D

001

BRAND IDENTITY

Brand Identity

Naming, logo systems and visual languages that hold up from favicon to billboard.

Strategy

Logo system

Guidelines

001

BRAND IDENTITY

002

PRODUCT DESIGN

Product Design

Research, flows and interfaces for web and mobile products people come back to.

UX / UI

Prototyping

Design systems

002

PRODUCT DESIGN

003

WEB DEVELOPMENT

Web Development

Fast, accessible sites in Framer and Next.js, built so your team can edit them.

Framer

Next.js

CMS

003

WEB DEVELOPMENT

004

MOTION & 3D

Motion & 3D

Interaction, product motion and 3D scenes that explain what words can’t.

Interaction

3D

Product film

004

MOTION & 3D

Ines Moreau

Founder, Design Director

// 05 — Manifesto

We believe good products are built, not decorated. Fewer features, done properly, will always beat a long roadmap done halfway.

Etch started in 2016 as two people sharing a desk in Lisbon. Nine years and 120+ products later, the rule hasn’t changed: we only take on work we can do properly.

Est. 2016 — Lisbon

  • Kind words

  • Kind words

  • Kind words

  • Kind words

  • Kind words

  • Kind words

01—04 / 08

Northwind Labs

Etch rebuilt our dashboard in eight weeks. Support tickets halved in the first month.

Maya Hollis

VP Product · Northwind Labs

−50% support tickets in 8 weeks

Maya Hollis

VP Product · Northwind Labs

Parcel & Co.

The first design system our teams actually adopted. Nobody had to be asked twice.

Daniel Reyes

CTO · Parcel & Co.

Design system adopted by 14 teams

Daniel Reyes

CTO · Parcel & Co.

Orbit Pay

Our marketing team now ships a new page in an afternoon, not a sprint.

Sofia Brandão

Head of Marketing · Orbit Pay

New pages live in hours, not sprints

Sofia Brandão

Head of Marketing · Orbit Pay

Cadence Health

Calm, precise and fast. Patients noticed the difference in the first week.

Lena Vogel

Director of Digital · Cadence Health

Patient satisfaction up 31 points

Lena Vogel

Director of Digital · Cadence Health

Lumen Audio

Our store finally feels like our speakers sound: quiet, exact, nothing extra.

Tomás Varela

Head of E-commerce · Lumen Audio

+38% checkout conversion

Tomás Varela

Head of E-commerce · Lumen Audio

Fieldnote

They understood the app before we finished explaining it.

Clara Lund

Co-founder · Fieldnote

120k journals written in month one

Clara Lund

Co-founder · Fieldnote

Ledgerline

Investors stopped asking what the product does and started asking when.

Marcus Dahl

CEO · Ledgerline

Series A closed 6 weeks after launch

Marcus Dahl

CEO · Ledgerline

Relay

One system, one team, and no more handoff drama.

Nina Castell

COO · Relay

Onboarding cut from 9 days to 3

Nina Castell

COO · Relay

// 08 — Process

From first call to shipped product, in four steps.

Fixed scope, weekly demos and one shared board. You always know what ships next.

Fig. 01 — Discover

01 / 04

In progress · 1–2 weeks

// 01

Discover

1–2 weeks

Workshops, stakeholder interviews and an audit of what you have. We leave with a brief everyone signs.

Next

// 02

Define

1 week

Information architecture, key flows and a scoped roadmap. Priorities agreed before a pixel is pushed.

Next

// 03

Design

3–6 weeks

Interface, brand and motion in weekly rounds, ending in a tested prototype and a documented system.

Next

// 04

Build & Launch

2–4 weeks

Framer or Next.js, QA across devices, analytics and handover. We stay on for 30 days after launch.

Start over

Fig. 01 — Discover

01 / 04

In progress · 1–2 weeks

// 01

Discover

1–2 weeks

Workshops, stakeholder interviews and an audit of what you have. We leave with a brief everyone signs.

Next

// 02

Define

1 week

Information architecture, key flows and a scoped roadmap. Priorities agreed before a pixel is pushed.

Next

// 03

Design

3–6 weeks

Interface, brand and motion in weekly rounds, ending in a tested prototype and a documented system.

Next

// 04

Build & Launch

2–4 weeks

Framer or Next.js, QA across devices, analytics and handover. We stay on for 30 days after launch.

Start over

(09) THE STUDIO

The people behind every pixel and every commit.

4 PEOPLE · ONE ROOM IN LISBON · EST. 2016

Ines Moreau

Founder, Design Director

Ines Moreau

@ines.moreau

01

Theo Lindqvist

Head of Engineering

Theo Lindqvist

@theo.lindqvist

02

Amara Okafor

Senior Product Designer

Amara Okafor

@amara.okafor

03

Jonas Brandt

Creative Developer

Jonas Brandt

@jonas.brandt

04

  • Pricing

(10) PRICING

Three ways to work with us. Every engagement is led by senior people, and every price is fixed before we start.

PRICES IN EUR · EXCL. VAT

Project

Monthly

Sprint

2 WEEKS

€8,000

/ sprint

Two weeks to validate one big idea before you build it.

INCLUDED

Kickoff workshop with your team

Clickable prototype in Framer

User testing with five people

Roadmap and handover deck

Competitor and UX audit

Two rounds of revisions

Figma files and design notes

Studio Retainer

MONTHLY

€37,500

/ quarter

A senior team on call for product and marketing work.

INCLUDED

A dedicated designer and engineer

Weekly releases and reviews

Shared Slack and Linear

Pause or cancel any month

Monthly roadmap review

Analytics and A/B setup

Same-day response on Slack

Product Build

FIXED SCOPE

€45,000

/ project

A fixed-scope product, from first sketch to launch.

INCLUDED

Brand, product design and build

Next.js or Framer development

Design system and documentation

60 days of post-launch support

CMS setup and training

SEO and performance baseline

Accessibility pass (WCAG 2.2 AA)

PRICES IN EUR · EXCL. VAT

Project

Monthly

Sprint

2 WEEKS

€8,000

/ sprint

Two weeks to validate one big idea before you build it.

INCLUDED

Kickoff workshop with your team

Clickable prototype in Framer

User testing with five people

Roadmap and handover deck

Competitor and UX audit

Two rounds of revisions

Figma files and design notes

Studio Retainer

MONTHLY

€37,500

/ quarter

A senior team on call for product and marketing work.

INCLUDED

A dedicated designer and engineer

Weekly releases and reviews

Shared Slack and Linear

Pause or cancel any month

Monthly roadmap review

Analytics and A/B setup

Same-day response on Slack

Product Build

FIXED SCOPE

€45,000

/ project

A fixed-scope product, from first sketch to launch.

INCLUDED

Brand, product design and build

Next.js or Framer development

Design system and documentation

60 days of post-launch support

CMS setup and training

SEO and performance baseline

Accessibility pass (WCAG 2.2 AA)

PRICES IN EUR · EXCL. VAT

Project

Monthly

Sprint

2 WEEKS

€8,000

/ sprint

Two weeks to validate one big idea before you build it.

INCLUDED

Kickoff workshop with your team

Clickable prototype in Framer

User testing with five people

Roadmap and handover deck

Competitor and UX audit

Two rounds of revisions

Figma files and design notes

Studio Retainer

MONTHLY

€37,500

/ quarter

A senior team on call for product and marketing work.

INCLUDED

A dedicated designer and engineer

Weekly releases and reviews

Shared Slack and Linear

Pause or cancel any month

Monthly roadmap review

Analytics and A/B setup

Same-day response on Slack

Product Build

FIXED SCOPE

€45,000

/ project

A fixed-scope product, from first sketch to launch.

INCLUDED

Brand, product design and build

Next.js or Framer development

Design system and documentation

60 days of post-launch support

CMS setup and training

SEO and performance baseline

Accessibility pass (WCAG 2.2 AA)

(11) FAQ — BY TOPIC

Pick a topic, we’ll keep it short.

Process

06

Pricing

06

Technical

06

Where does a project start?

With a 45-minute call and a one-page brief. Within three working days we send back a scope, a timeline and a fixed quote.

How long does a typical project take?

Most brand and website projects run 6–10 weeks. Product work starts with a 2-week discovery sprint, then moves in 2-week cycles until launch.

Can you work alongside our in-house team?

Yes, and we prefer it. We join your Slack, work in your Figma files and repos, and pair with your designers and engineers.

Who will we actually work with?

The senior people you meet on the first call do the work. Every project has a lead designer and a lead engineer, with our design director reviewing at each milestone. We never pass work to subcontractors.

How do we give feedback?

In one place: comments in Figma for design, and Linear for builds. We run a 30-minute review every week, then send a short written recap with decisions and next steps.

What do you need from us to start?

A named decision-maker, access to your brand assets and analytics, and about an hour a week for reviews. We send a short checklist after kickoff so nothing stalls in week one.

Process

06

Pricing

06

Technical

06

Where does a project start?

With a 45-minute call and a one-page brief. Within three working days we send back a scope, a timeline and a fixed quote.

How long does a typical project take?

Most brand and website projects run 6–10 weeks. Product work starts with a 2-week discovery sprint, then moves in 2-week cycles until launch.

Can you work alongside our in-house team?

Yes, and we prefer it. We join your Slack, work in your Figma files and repos, and pair with your designers and engineers.

Who will we actually work with?

The senior people you meet on the first call do the work. Every project has a lead designer and a lead engineer, with our design director reviewing at each milestone. We never pass work to subcontractors.

How do we give feedback?

In one place: comments in Figma for design, and Linear for builds. We run a 30-minute review every week, then send a short written recap with decisions and next steps.

What do you need from us to start?

A named decision-maker, access to your brand assets and analytics, and about an hour a week for reviews. We send a short checklist after kickoff so nothing stalls in week one.

Still unsure? Twenty minutes on a call usually settles it.

(13) CONTACT

Have something in mind?

Studio notes, once a month

Essays, work in progress and the odd open role. No spam.

LISBON — 14:02 WET

©2026 ETCH STUDIO

etch

(13) CONTACT

Have something in mind?

Studio notes, once a month

Essays, work in progress and the odd open role. No spam.

LISBON — 14:02 WET

©2026 ETCH STUDIO

etch

(13) CONTACT

Have something in mind?

Studio notes, once a month

Essays, work in progress and the odd open role. No spam.

LISBON — 14:02 WET

©2026 ETCH STUDIO

etch

etch

©16

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